hoi4 cruiser submarine. Each minister can only fulfill certain roles, and has a trait that indicates his. hoi4 cruiser submarine

 
 Each minister can only fulfill certain roles, and has a trait that indicates hishoi4 cruiser submarine  ago

While investigating facts about Submarines Cruisers and Hoi4 Cruiser Submarines, I found out little known, but curios details like:. manpower [amount] – Adds a specified amount of manpower to your reserves. ” This sub is a sort of tech 2. The logic is pretty much the same as the cruiser above. Select multiple ships, refit and it lets you pick any available options. You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. The higher it is, the higher the chance a submarine will get revealed. Convoy raiding: Submarines. Seems like a number of times, Japan gets Central/South American countries to join the Greater East Asian Co-Prosperity Sphere, typically El Salvador and/or Peru. A. nu [number] – Adds the specified amount of National Unity to your pool. Cruiser Submarine - A crappier 1940 Sub. The submarine wolfpack consists of submarines. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. Each minister can only fulfill certain roles, and has a trait that indicates his. It severely averages up the detection of the snorkel submarines. If you're looking for a competent surface fleet to fight other ships with, the basics is cheap DD with good engine and some torpedoes, and heavy cruisers loaded down with light attack. Any advantages for CS ? : r/hoi4. Coordination -> Truth. Jan 2, 2020. If they start responding with Heavy Cruiser patrols (because the AI isn't THAT stupid. So Submarines are the easy way to go. Also, to improve my spotting ability I'm testing the cruiser submarines. I've spendt 100+ hours in Blender for this so make sure you. 11 total. You could use roach destroyers for the job, but their detection is pretty poor, so you’d need a bunch extra. Description:Adds Light, Medium, and Heavy gun modules for Submarines. Surface visibility: 10. Sep 12, 2009 946 34. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. They are hard for AI to detect, they have cheap production cost, long range, decent attack. Japanese Naval Shipbuilding. Avrora, IPA: [ɐˈvrorə]) is a Russian protected cruiser, currently preserved as a museum ship in Saint Petersburg. 381K subscribers in the hoi4 community. Vary the appearance of icons in HoI4 in order to depict unit strength. 370K subscribers in the hoi4 community. Oooo. 0. The naval meta for a surface engagement starts with a mix of roach DD and light-attack spam heavy cruisers, and branches out to include torpedo destroyers and heavy attack heavy cruisers. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. My cruiser subs without snorchel just destroyed the english fleet. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. You could put tube 3s on sub 1s but that's sub-optimal. Except that ships don’t run out of fuel in HOI4. Each mission has a corresponding hotkey . Choose Trade Interdiction if: You plan to mostly use submarines and perform convoy raiding missions. They are called cruiser submarines because they originally mounted cruiser calibre guns (e. Sonar is litteraly useless on this ship as it can't attack submarines anyways. Carriers. Filling cruiser with "proper" heavy guns (not just a single to classify it as a capital) - is a counter to "light attack heavy cruiser" spam, actually. Cruiser Submarines vs Sub3 vs Sub4. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. No idea how it works. Naval support technology. Advertisement Coins. It includes historical classes that were completed as well as those that only made it to the design phase. they have both sonar and radar, plus LOTS of torpedoes; let's call them "Patrol DDs"], and 5 focused on Anti-Submarine Warfare [sonar and LOTS of depth charges; let's call them "ASW DDs"]), plus one Light Cruiser (CL) built around detection (sonar, radar, and. Adding/Changing Modules When adding stuffs to an empty slot or changing between. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. Second game I used around 1200 naval bombers and sunk over 20 destroyers, nearly 10 light cruisers, 3 battleships, 2 carriers, 2 battlecruisers, and a few heavy cruisers. This is cheaper than an ASW naval force. Since submarines are the go-to raiding ship, the best ship is the cheapest ship which can make a sub flee. Put in a good engine and a snorkel if you have them so you can evade detection better. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). There are some tech bonuses that are granted through focuses, like torpedo cruisers, cruiser submarines, bicycle battalions, mountain guns, and jungle fighters. r/hoi4 • by sopmod720 View community ranking In the Top 1% of largest communities on Reddit Which is the best method for convoy raiding? submarine or light Cruiser? some. I like putting recon planes on cruiser submarines as well. g. Here's the comparison: During two different Germany games, in one I used 2k CAS over the English Channel for 6 months. You can add some AA ships as well. 9 in) guns, patrolled areas distant from their North Sea bases to sink Allied merchant shipping as part of an effort to end World War I by starving the United Kingdom of Great. todays hoi4 man the guns guide is covering submarines. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. 2) I don't think the AI is sweeping mines. Premium. xoldfashionedx Research Scientist • 5 yr. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. Can submarines transfer troops tho might just go full submarine in my game 😭. . So, ostensibly, it looks like it should work like the base game, carriers are carriers, missile cruisers are battle ships, Destroyers are heavy cruisers, Frigates are light cruisers and Corvettes are destroyers. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. submarines can only really kill capital ships well but thats if theres a good amount of submarines and only a few capitalships (No screens or else subs will get massacred, even in a doomstack) but going down the submarine doctrine tree can make the subs really good at massacring convoys. Dec 25, 2016. and I have the 1940 submarine and destroyer hulls. Submarine: submarine: Light Cruiser: light_cruiser: Heavy Cruiser: heavy_cruiser: Destroyer: destroyer: Carrier: carrier: Battleship: battleship: Battlecruiser. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. Keeping extra AA isn't bad either. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). Mid 1. The ship designer allows players to create their own ship variants. 12. You have plenty of torps and depth charges, but you’ll need more screening capacity (maybe 50 more hulls) if you make the cruiser changes. The two german minelayers indirectly killed a good number of ships in my last run. So while navies are fun for 'shts'n'giggles', and occasionally you need a few ships for invasions, if you're asking for what is 'effective' its air. The engine keeps them fast. I'm using the submarine naval doctrine tree (researching the early one. At 1936 level, the DE costs 1100 and the DD costs 1300. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. Reference HOI4 Dev Diary - New Naval Combat "Battle-lines" Forum:1133625. How to Convoy Raid effectively. #2. Today’s diary entry covers our improvements to. These modules can be unlocked in decision menu. Research snorkels and any tech that reduces torpedo reveal chance. battery to floatplane), the cost is simply the cost of the new module . 0kn has a hit. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. Sub provide the ability to convoy raid. As with all content about what's "meta" in the game, this reflects my own opinion, based on experience and some math to get the facts straight. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. A third light cruiser battery II module instead of the double purpose secondaries (move them to the bottom row slot) would be better. 380K subscribers in the hoi4 community. . In the designs below, I avoid upgrading some components that would reduce the speed, but feel free to modify this to your liking. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Light Cruiser Spam. Cruiser Submarines vs Sub3 vs Sub4. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. Cruiser submarines were successful for a brief. While most. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. Sub 3s have the same range and HP, but less visibility and more speed. Unfortunately, we still don't have a release date for that as far as I know. Good light cruisers are excellent uses of. Incredibly cheap, even compared to a low-tier recon cruiser, and far better spotting per IC. There are 5 types of ships that you will use in HOI4: Destroyers. Light cruisers stacked with light attack make small ship go boom, no small ship = big ship go boom faster. Those extra options give. #3. ago. Destroyer Hull: 1x. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. In the end airforce >>>>> all in HOI4. Conclusion: CVs are underpowered in. They are so good some games literally ban them because they are so. Minor: Submarine is the safe choice, Light Cruiser with lots of Light attack might work. Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. Long explanation : 3 game mechanics will play together to allow you to do better naval invasions : 1st : Naval invasion plans will prepare even though there are no divisions assigned to them but won't show it in the UI. ago. This is my first dev diary, so be gentle ;). It's not hard to come up with a few easy mechanics that could correct this, in the process making navy a bit more important. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. r/hoi4. Heavy Cruiser outperform BB and BC in every aspekt of Heavy ship combat (cost considered), while also beeing usefull as the "heavy ship light attack vessel" for the "kill screens, topedo heavys" strat that is meta. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. if you dont have DLC yeah, that and submarines Sub are terrible in the. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Go to hoi4 r/hoi4 • by. Yes. Cruiser submarines discovery. Archived post. Splitting that strike force in two would enable you to engage in two fights at once, but it renders you vulnerable to having one TF ganged up upon. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. ago. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you. Two. with japan just build 100 cruiser submarines and rest biuld that torpedo cruisers that u can give it from ur focus. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. To fend off subs, you need lots of fast destroyers with sonar and depth charges. 10 Naval Doctrine Guide. It’s just extremely effective, and safe. Cruiser submarines. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Fleet in being has one use. I have made a simple list of all ship variants that make sense in terms of combat effectiveness and production cost effectiveness. -May conflict with other mods that alter heavy, cruiser,. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. The only benefit is an extra torpedo tube. Naval doctrine. Battery and 2 or 3 Second battery, Armor lv1 or lv2, Max engine. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. hoi4 battlecruiser design 23 Feb. Created by dineth. So 1944. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. They stand out in the fact that they can use two very special modules in their slots. Along with getting a research speed boost and some dockyards, the focus gives Germany access to a “Cruiser Submarine. Submarine Visibility. Cruisers. It severely averages up the detection of the snorkel submarines. Hoi4 Naval Guide: Classes. Greetings, I am a game designer new to the HoI4 team. Greece-16 Ships (1 Heavy Cruiser, 1 Light Cruiser, 8 Destroyers, 6 Subs) Turkey-14 Ships (1 Battlecruiser, 2 Light Cruiser, 6 Destroyers, 5 Submarines) Note that Turkey is the only nation from the start that has access to the Bosphorus Strait, letting them into both the Black Sea and the Mediterranean. This mod adds Cruiser Submarine Surcouf to the Game. I don't think they take the same equipment slot on a submarine. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. Submarine Hull: 0. Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. Send your navy to one dock and merge them later. 2. Report. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. 1) The difference between 1936 submarine and a 1940 submarine with snorkel and designer is substantial (equal doctrines). usage for battlecruisers because the lone raider approach didn't work in real life for the Germans nor will it work in HoI4. What Are Submarines Used For Hoi4? Snorkel for subs, radars for cruiser submarines. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. Since AI. Destroyer and Light Cruiser in the same fleet as capital ships will defend the fleet against subs, they won't hunt them down. The Kriegsmarine was one of three official branches, along with the Heer and. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. If they have too many screens, you will need to use surface raiders to kill their screens too. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. . Likewise the same slot determines whether it's a light cruiser or a heavy cruiser with your cruiser hulls. The subs are also backed up by NAVs and heavy fighters operating from Manila. Surcouf was a French submarine ordered in December 1927, launched 18 October 1929, and commissioned May 1934. If you are a minor with middling naval production: heavy cruisers with maximum light attack (1 medium battery, rest light batteries) with a mix. plenty of real life submarines had anti-air guns, hell the Germans even went crazy and tried to make dedicated anti-air ‘U-flak’ boats which traded torpedo capacity for more anti-air guns on the deck with the submarine U-441 managing to shoot down 3 aircraft, out of a grand total of 6 aircraft ever shot down by the dedicated U-flak boats that were discontinued. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). the extra gas tanks. It was just crazy to watch how the subs didn't even try to disengage. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Reply. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. 1. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. I lke sending 2 fleets of DDs and SSs (15-30 of each), riding shotgun for a nasty fleet of heavies (2-3 CVs, 3. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. ; About Hearts of Iron 4 Wiki; Mobile. To add modified equipment: Create a equipment variant. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. No! Torpedoes should only be mounted on DD or SS (or bombers). Their counter is Battle Cruisers. Naval missions can be assigned to task forces to govern their behavior. g. Hull Types:Battleship Hull: 2. I generally use radar cuz I use subs for spotting. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. Naval technology. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. Service manpower: 325. 5%). Used for balance. Heavy cruiser can't be spammed because you can't put light guns on a capital heavy cruiser anymore, I thought I overheard some people saying they would just literally change to light cruiser-screen shredding meta next? we don't know yet it hasn't even been a week yet. Try building them on the inside, not on the coastal. French submarine Surcouf. Any advantages for CS ? Catapults. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. I find the cruiser submarine available via "U-boat effort" focus to be quite good at enforcing a blockade sufficiently far from Britain. SS Submarine – cheap, slow, limited loadout options SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. You talking about hoi4 because cas is complete garbage when you add spaa. In HOI4, light cruisers destroy everything on the water, and aircraft destroy everything period (land, water, whatever). The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. battery to floatplane), the cost is simply the cost of the new module . -ASW is “anti-submarine warfare” meaning convoy escort -DD is destroyer -CL is light cruiser -CA is heavy cruiser -BC is battlecruiser -BB is battleshipp -CV is carrier And then any number after the ship is what “era” of ship so DD2 is a 1936 destroyer, etc. The torpedo destroyers kill the enemy caps. Japan starts with a pretty large amount of old destroyers and submarines (early hulls). 2. DD Destroyer – light, fast, cheap. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. Reason the submarine have the advantage. I have NEVER cheated in HOI4 and . AA, cruiser guns, and then for the modular part I do 1 scout plane, 1 torpedo(to sink capital ships after the. 1) Subscribe to download the map. use cruiser submarines. A place to share content, ask questions and/or talk about the grand strategy game…How does naval nombat work in Millennium Dawn. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. These subs will destroy all the enemy escort groups. In 1989, the Soviet Union traded PepsiCo seventeen. 2. Their survivability is in their speed. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game. Features-Over 1200 new modules for the ship designer,. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. Naval support technology. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Submarine currently is the best navel units out there. I also agree with the advice of researching 1944 tech for Engines IV, but continue to use the 1940 frame. Starting DDs have a range of 1500, even 1936 ones only have a range of 1800. Jump to latest Follow Reply. At 1936 level, the DE costs 1100 and the DD costs 1300. . Sunk around 6 subs, 3-5 destroyers, and a light cruiser. Having a cheap carrier or converted cruiser with only naval bombers is also incredibly helpful. ) So destroyers, light cruisers, torpedo cruisers. Instead they provide Intel (Intel has a variety of bonuses). Also build some light cruiser with high spotting for patrol. "Hybrid": This is what I've been trying lately. For building up wider Naval superiority Destroyers, Light Cruisers and a few carriers per fleet (with 60/40 split towards Naval Bombers) will wreck most AI fleets. It only adds to them so the AI experience should remain unchanged. . Keep your other ships, heavy or otherwise, in reserve and wait for your spotters to locate the enemies and then charge in with your navy. 9 Avalanche). I will make a squadron like that: 20 cruisers submarines with 2 reco. Those are the extra fuel tanks and the float planes. They can have 30-40 dockyards building submarines at the end of 1940. Found a. Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. Playing as Ireland, managed to grab Northern Ireland and join the Axis, was wondering which spirits were the best for Submarines only. Each class has different usage areas, advantages, and disadvantages. I haven't found any national focus unlocking them. I would say subs are the most OP. Your strike fleet should be comprised of light attack heavy cruisers (one heavy cruiser gun, many light cruiser guns, radar/fire control/engine/AA, no armor), roach destroyers (maximum cheapness, one gun1, max engine), and a smaller number. Cruiser submarine hull (from the focus "Fleet submarine") 6 forward 21in TT 4 aft 21in TT. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. But if you can reach them with bombers, bombers are better since theres nothing convoys can do about it. My navy consisted of 1 heavy cruiser, that I started with. Cruisers, other than coastal defense, are a bit better with early ones having a range of 2500 and 1936 3000. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. They're cheap and lightweight. 10 submarines and a cruiser sub. True. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ago. Providing further support to our extensive post-WW1 submarine program, based largely on the work of engineers Cavallini and Bernardis, will help us achieve this goal. Since they are really slow. "Early Heavy Ship Hull" That's a hull with which you can build battleships or battlecruisers, yes. r/hoi4. The CLs should be well-rounded with radar and even more than one catapult. Sie transportieren Truppen, Nachschub und Ressourcen über das Wasser. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines. Their survivability is in their speed. Information from official sources is now available on the details of Japanese Naval shipbuilding from early 1941 almost to the end of 1944. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. 1. The E-boats / PT boats could be put in pretty easily via a mod, I think. There is also a submarine branch (which is shared with Base Strike) that I will cover in comparison to Trade Interdiction's. Stay away from Battleships and such as a minor nation, its better to throw loads of Destroyers with Aircover and modern torpedo tech than piss about waiting 3 years for one ship. Sie sind gegen feindliche Kriegsschiffe wehrlos und benötigen in Kriegszeiten Geleitschutz. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. 1. These modules can be unlocked in decision menu. Heavy cruisers are literally just light cruisers with the "Gun" stat slammed to 5; Yams just gets +2 Gun and +5 armour. Conclusion: CVs are underpowered in this 1. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. Jun 16, 2016. Also, to improve my spotting ability I'm testing the cruiser submarines. This my CA template and DD template: CA - 2 Heavy Cr. lillelur • 1 yr. Operating in squadrons of 6 on convoy escort. Basically they could sneak along and engage any target of opportunity. The AI has no problem damaging or sinking my older subs, but the 1940 submarines are barely getting detected or shot at. ) then out come my Battlecruisers. Laranjow • 8 hr. Italy also has several ships under construction. 6Politics. Basically they could sneak along and engage any target of opportunity. Split into 3-4 task forces of submarines under an admiral, preferably one with Bold trait and then the Sea Wolf earned trait followed by the Spotter or Superior Tactician earned traits. In both world wars, particularly the first, they had a. Considering how fast you can replace them, cost/performance leans. Light Cruiser takes about 100 days, Heavy Cruiser about 200 days, Battleships about 400, Carriers about 170. They are unlocked via focus. Establishment of ship naming conventions 1905. The roach destroyers spread hits around and serve as tanks in that sense. Not a huge savings but one that adds up. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Content is available under Attribution-ShareAlike 3. 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. A 1940 cruiser hull can also mount the same number of torps anyway. At best, you crush each TF alone, and send the worst-damaged ships to repair between fights. Current HOI4 Version Supported: Barbarossa v1. Available for: Transport plane Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Available only with the Man the Guns DLC enabled. But for navy, having 8 or so ASW destroyers (max radar/sonar, depth charges, engine) is usually enough for an ASW squadron. Diesel engines are loud. You can put 2 floatplanes and a radar on it. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. CorpseFool • 4 yr. Destroyers are best at hunting submarines followed. They will only target capitals when set to Medium risk or higher. It really depends on the number of Dockyards you have A handful of light minelayers (Cruiser or Destroyer sized) can be really handy. I tried concentrating my fleet into a hunter/killer set up with early ships as patrols and my Heavies and 1936 cruiser/destroyers to destroy opposition, but it still isn't enough to challenge the British Navy in. Battleships are by far the single strongest ship you can produce in Hearts of. ago. Those will hunt down the submarine in no time. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Jump to latest Follow Reply. The Kriegsmarine (German pronunciation: [ˈkʁiːksmaˌʁiːnə], lit. Ideally I would use one purpose designed CL and couple of purpose build destroyers. 11.